Cg Cookie Education

SUBSCRIBE: RSS | E-Mail

3D Studio Max 2010

Interior Illumination with mental ray - Lesson Bundle Parts 1 and 2

$20.00

An Interior Illumination with mental ray and 3D Studio Max 2010 video lesson.

We are excited to offer our first extensive video lessons to the community. The combined lessons offer 2 hours of video training in 1280x960px quick time format. The downloads also contain the 3D Studio Max 2010 files at the state of each respective tutorial.

If you purchase both of these lessons for 20USD we will offer you a discount of 20USD applied to your first hour with our sister site http://www.mavenseed.com with Alessandro Cangelosi.

DESCRIPTION OF PART 1

In this first download exclusive video tutorial we'll show how to use Mental Ray rendering engine and how to use it to setup an interior illumination. In the 1st part we'll see general parameters to simulate daylight illumination inside a closed environment, using Final Gather, and then photon map GI, in a very simple way. Then we take a loot at MR Sun & Physical Sky, and how to use the MR Photographic Exposure to control the illumination of the rendered image. Some basically information about anti-aliasing algorithm are given.

TOPICS COVERED

- Daylight illumination
- MR Sun & MR Sky
- MR Photographic exposure introduction
- Final Gather
- GI Photon Map
- FG/GI mixed render
- Mental Ray anti-alias introduction

Download Contains

- 53min .mov 1280x960
- 3D Studio Max 2010 file at state of video Lesson

DESCRIPTION OF PART 2

In the Part 2, we try to follow the Part 1 topics to create a more complex interior with some furniture inside, trying to simulate some photo realistic materials also, using Arch&Design shaders, at the end of this part we see how to move from daylight illumination to night time, and during all the duration we get some tips and tricks about MR and 3ds max in general.

TOPICS COVERED

- Production environment daylight illumination setup and tuning
- FG setup, GI photon map setup, FG/GI final solution tuning
- Glossy reflection / Displacement basic introduction
- Arch&Design material introduction
- Daylight-NightTime illumination (IES lighting simple setup)

Download Contains

- 1hr, 13min .mov 1280x960
- 3D Studio Max 2010 file at state of video Lesson

Screen Shots

Example Screen Shot Example Screen Shot Example Screen Shot Example Screen Shot Example Screen Shot

Example Video Clips from parts one and two.

Author

About the Author:

Alessandro Cangelosi

Born in Rome on August 12, 1975, began studying traditional art since he was a teenager. Studies of computing led him to develop a technical approach to programming in the years in which the transition from 2D to 3D starts. The love for art, colors and light of photography led him and to combine technique, merging application development to implementation of works in 3D.

Alessandro has collaborated with Autodesk becoming a demo artist for Videoprogetti Srl, instructor certificate and alpha / beta testers for packages 3ds max, Combustion, FinalRender, etc.. In recent years starts to teach courses in 3D Studio Max and Photorealistic 3D Architecture at the Quasar, and work on more than 15 feature films and television productions. Again this year began to work as an editor on specialized magazines.

During 2008 and part of 2009 he worked on commercials and movies collaborating with studios like Muchomotion LLC, (Canada), 7Theory Ltd, (UK), 3Deutig / Pixomondo, (Germany/USA), Digital Graphics, Sputnik Animation, Renkewitz Studios (USA).

http://www.alessandrocangelosi.com

Mavenseed Private Tutoring